GarouMUSH as Roger - Tuesday, February 08, 2000, 1:25 PM
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Garou: The MUSH is based on the game system created by White Wolf Game Studio.
In particular, _Werewolf: The Apocalypse_, _Vampire: The Masquerade_, and
_Mage: The Ascension_, are all Copyright 1993 by White Wolf.  We thank them
for their assistance in getting this game on the air.

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  "connect  " connects you to an existing character.
  "connect guest guest" will allow you to login as a Guest.
  "WHO" tells you who is logged in to the game (case sensitive).
  "QUIT" exits the game and saves your character.
  "news" informs you about recent program changes and items of interest.
  "help" gives help on the commands.

  If you want a character, e-mail your request to garou-reg@GarouMUSH.org
  Include in your request the character name and password you want, and a
  brief background for the character.  If you're not familiar with the game,
  additional information is available by logging in as a Guest and typing
  "news applications" (without the quotes).
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Welcome to Garou.  We are very glad to see you.  If you have not
received the player's guide (recommended reading!), it is available
online at:  http://www.GarouMUSH.org/primer.html

### end of messages ###

--
Last connect was from surf4-145-225.pbc.adelphia.net on Mon Feb  7 13:41:36
2000.

Locations                                       Players
OOC Lounge and Hockey Arena                     Adele     Jarred    Little Be
                                                Magister  Nightflas Nim
                                                Outlaw    Tenzil    Victoria
Eamon's Apartment(#1347RAJ)                     Eamon
Building B                                      Anna Marc
Center of the Caern                             Dreamer   John Tall

John Talldeer is connected.
Email address:  warlock@dungeon.ns.gatech.edu
Location:       Center of the Caern
Other Name(s):  John Talldeer Speaks-The-Name
Race:           Garou                 Sex:            Male
Breed:          Homid                 Auspice:        Philodox
Tribe:          Uktena                Rank:           2 (Fostern)
Pack:           None yet.             Sept:           Western Eye
Position:       None yet.
Info:           None yet.

+mp/h ; *sparkle poofs*

Long distance to the room: Dreamer *sparkle poofs*

+ooc
OOC Lounge and Hockey Arena
A brisk temperature of fifty degrees and an amazing cacophony of noise greets
you in the Wolf Den, home of the West Coast Hockey League St. Claire Wolfpack.
Banners advertising everything from cell phone service to the local eateries
assault your eyes; it seems every available surface in the arena has been sold
out or rented to advertisers hoping to make a buck off of the local pro team.
Rabid fans wave giant foam paws, scream and 'growl' at the top of the lungs,
booing the opposing team and cheering The Pack as they skate onto the ice. The
crowd is awash in black and red, from sweatshirts, to replica hockey sweaters,
even to facepaint and decorated Halloween 'werewolf' and 'wolf' masks. Some
people just munch happily on nachos, hot dogs, pizza, and even delicious funnel
cakes that are for sale out in the concourse. Meanwhile, down on the ice, The
Pack prepares for its latest battle... Wolfgang, the mascot, rallies the crowd.
The music blares over the loud speaker, soon to be drowned out by the roar of
the crowd. This is adrenalin. This is hockey. This is life.
This room is intended as a place for OOC and other meta-conversation about the
game and as a place for new characters to be introduced to it; if you're not
feeling hospitable toward new players or guests, it's suggested that you not
hang out here, as they're likely to pop up at random.
To get back to the IC part of the game, type '+ic'.
Contents:
Victoria
Tenzil
Jarred
Magister
Little Bear
Adele
Mr. White
Nim
Outlaw
Nightflash
Dinotime Object(#3170IV$)
Sample Werewolf(#3182Vs)
Unpacked Garou Object(#359V$)
Example Code Object(#2961Vs$)

Roger waves.

Outlaw finishes faxing off rewording change number 5, then waves at Roger.

You say "Hey there Outtie."

John Talldeer pages: Don't you start that, or I'll start calling you Brit.

Victoria has disconnected.


You paged John Talldeer with 'Ha!'.

You paged John Talldeer with 'Hey, are you conscious and such? A.k.a. in the
Caern and willing to RP for a bit? I don't believe Roger has met John.'.

Lysander emerges through the door leading into the Secret Wizard Sanctum of High
Peril. A meaningful swirl of mist follows him out, and the Imperial March swells
in the background as the door swishes shut with a pneumatic hiss.
Lysander has arrived.

Magister waves.
Lysander waves. Heya.

The disconnected players are ejected from the game by the referee, and ushered
briskly off the ice.
Victoria has left.
Lexi has left.
Falcon's Wing has left.
Todd has left.
Foxtrot X-Ray has left.

Adele Lys
Adele rips gaping big holes in Lys, then gives him a ring.

Outlaw peers.
Outlaw says "Courtship is very stange in California."

Nim says "Adele has been playing Tormet!"

Adele pokes Outlaw. "It's from last night's *gaming*!"

Nim says "Er, Torment."

Adele torments Nim?

Roger waves hi to Lys.

Nim says "There's a section of Planescape: Torment where you have an opportunity
to ask an NPC to please disembowel you and search your innards for loose
objects."

Adele says "Lys's character was very dramatic, and took the ring from the chief
pirate guy we fought last night. After, that is, Lys's character was revived,
having been dramatically knocked out."
Adele's character, on the other hand, discovered that her distaste for being at
court had intensified while she was out sailing.

From afar, John Talldeer is, if a little slow. :)

Magister has disconnected.

Adele stomps. Dammit, where did Nemo go.

Nightflash says "His lunch break was probably over."

---
+ic
Center of the Caern
This area of the clearing is about 30 meters wide and is a mixture of dark soil
and clay throughout, though much of it looks like it's been sodded in recent
months. Near the center of the clearing, the top of a large white boulder juts
out from the soil like a bone revealed after the skin of an animal has been torn
away. The large rock appears to be normal stone at its base, but towards the top
stone gives way to a sparkling collection of quartz crystal.
Around you, twenty yards in every direction, stretches the caern. To the
southeast, a waterfall plummets over the edge of the chasm into a small pool in
the caern; nearby, to the southwest, steam comes from cracks in the ground,
perhaps some of the same water. Northwest, a rocky spar juts out of the ground
at a low angle, showing a sloping but smooth top. The chasm walls narrow a bit
to the northeast, causing some of the mist to swirl in that area.
Contents:
John Talldeer
Obvious exits:
Rock Slab  Windy Spot  WaterFall  Steam Vents

At the center, John Talldeer is seated in the center of the Caern, facing south.
With a gentle hiss, new clouds of steam briefly stream forth from the cracks in
the rocks.

Dreamer steps down into the outter area of the Caern, careful to avoid the
billowing steam. The hispoed Walker gives his usual chuff to announce his
presense, just loud enough to carry over the caern.

At the center, John Talldeer glances in the direction of the sound, one eyebrow
quirking upward. "Trouble?"

Dreamer turns his head to regard the figure in the center and shakes his head,
tail almost imitating the motion. ~No No... No Trouble. Thank you for asking
though.~ With that Dreamer steps down towards the center of the Caern and offers
John a bow of his head in respectful greeting.

At the center, John Talldeer inclines his head. "I don't think we've met." He
rises. "I'm John Talldeer Speaks-The-Name, Philodox of the Uktena, visiting from
the Western Eye."

Dreamer perks up at the mention of the word 'Philodox' more then anything else
and then nods to him simply, in a quite human fashion. ~One is Roger, named
Howls-When-Dreaming by cockroach, a Galliard and cliath, currently of the Glass
Walkers and the Hidden Walk. Well met Philodox.~

At the center, "Well met," the man responds. "What causes you to wear a war
shape, if you don't mind my curiosity?"

Dreamer lets out a short whuff in imitation of laughter. ~I do not mine John.
You are not the first to ask one this. My past and future is one of war. It
always has been and always will be. I am not in my element here outside of the
city, so I will keep myself prepared. I will sing songs for my comrades, should
I find any trues ones here... One hopes not to make other's have to sing songs
for me.~

At the center, John Talldeer seems surprised by something in the response but he
merely nods. "What brings you out from the city, then?"

Dreamer thumps his tail against the ground a moment while John speaks, clearing
the ground a bit. He then sits back on the location cleared and shifts to his
human form. Roger looks up to John, situating himself on the ground, "I have
come to enjoy the openness of the Caern. St. Clair herself has become a bit too
closed in lately. Not that I am moving out here, just enjoying my visits. This
place relaxes me."

You have shifted to Homid form.
Alias removed.
Name set.
Alias set.

Roger(#4124Pc)
Roger is about 5'11" with dark brown hair and pale skin. His eyes are reddish
green in color. He isn't the most handsome or hideous man you ever met, but
instead boringly dull looking. The only standout feature about him is his long
upper-back length ponytail. But even that, can be easily overlooked when in a
room with other people who are anyway more interesting. He wears khakis and a
dark blue button down shirt, and a black leather jacket. Some with the
perception for it might notice a small lump that is always under his left
armpit. He seems to shy away from those around him, fighting the urge to run
away. Occasionally he will look about the room and then close his eyes as if a
bad headache had come over him.

At the center, John Talldeer nods in understanding. "I can see that. I've never
been one for cities, myself." A slight wrinkling of his nose betrays the
understatement.

Roger chuckles at this openly and then frowns slightly. "Sorry, I don't mean to
insult." after this statement Roger smiles once again. "I doubt we share the
same understanding of the Weaver's towers in the city. Now isn't really the time
for such things. I still hold love for the city. I just wish for more of a
balance... for I love places like this, natural places, as well. I've not had
much chance to visit until recently, being that I did not know where this place
was. Now I know... and I've been visiting daily. One might say I've been here
more then I've been home."

At the center, John Talldeer counters, with a smile, "One might then say this
*is* your home."

Roger's eyes open wide at that statment in slight suprise, which is soon
replaced with a look of mirth. "One might, but then again, one might be wrong. I
do like this place though, but like I said, I'm not planning on moving out here
any time soon. Unless it is required by my elders of course."

At the center, John Talldeer says "Why would Glass Walkers require that their
own kind move out here?"

Roger chuckles at this. "I wouldn't put it past a Glass Walker or two I know.
Though I was thinking more of the Caern side Garou here... Who knows, it may
come to pass. Might as well be prepared. One should /always/ be prepared."

At the center, John Talldeer says "Hmm. True enough. Are you prepared for
tonight's assault in the city, then?"

Roger nods simply to this. "Ready and willing if whoever is in charge will have
me. I'll fight alongside any who would have me in their cause, if their cause is
right."

At the center, John Talldeer says "Admirable. What pack do you run with?"
Roger frowns now a sorrowful look upon his face. "One is without a pack. I am
alone and without family of that sort. Not for lack of want however... I feel I
should tell you something that might explain this. It means little to me, but
may mean much to you... Both my parents were Garou."

At the center, John Talldeer's eyes narrow a little bit but he nods. "I see.
That might explain it, yes, although it seems there are a lot of unpacked Garou
around here. I should think it would be easy to find a few and form a pack
together.


Roger smiles a bit and nods. "I would rather enjoy being part of a pack,
fighting along one's septmates is good, but I long for the feeling of fighting
for a family. I've not known anything like that since defending my own mother."

It is currently 12:11 Pacific Time on Tue Feb 8 2000.

John Talldeer says "And how did that turn out?"

John Talldeer pages: Sorry about that, one of those frequent idles.

You paged John Talldeer with 'Understandable.'.

Roger looks around the caern amoment before regarding John again. "She is still
alive and has been forgiven. Though my father died shortly after my birth..." he
lets that trail off as he frowns.

John Talldeer nods slowly. "Lucky for her, then. How old were you when this
happened?"


Roger growls softly. "Young, very young. I was not even one when my father died.
Though I was around 11 when my mother finally found a reason to prove herself
once again to our Sept. She hunted down and slowly killed off a group of Black
Spiral Dancers that had infested our city, single handedly. That was enough for
her to be forgiven. But it was said that my Rite of Passage, under her, was her
real test."

By the waterfall, Seeks-the-Dead comes down the trail from the rim above.
By the waterfall, Seeks-the-Dead heads into the center.
Seeks-the-Dead has arrived.

John Talldeer looks surprised. "She killed off a group of Black Spiral Dancers
single-handedly? One at a time, I presume?"

Seeks-the-Dead contorts and blurs as she is transformed.
Seeks-the-Dead shifts into Homid form.

Roger frowns and shrugs. "I'm not exactly sure of the details myself. I only
know her results. It's not something she talked off often."

Jewel scrambles down the trail and into the center of the caern. Over one
shoulder she carries a small cloth bag filled with various odds and ends.

John Talldeer says "Still, interesting. Was your mother an Ahroun? Or do you
prefer not to talk about it?"

Locations                                       Players
OOC Lounge and Hockey Arena                     Adele     Ethan     Guest-of-
                                                Jessica   Little Be Lysander
                                                Nightflas Outlaw    Todd
                                                William
Hostel(#1150RADHJ)                              Nim
Dara's Office                                   Dara
Center of the Caern                             Jewel     John Tall Roger
Anna Maria's Apartment(#3246RAJ)                Carson
Sheriff's Office(#3510RJ)                       Roosevelt

Roger shakes his head and grins. "My mother is a Galliard just as I am."

Jewel eyes the two speakers, then settles down with her back to the crystal.
From the bag she produces a small carving knife and a rough piece of wood that
is, slowly, being carved into an (fairly ugly) chain.

John Talldeer says "Very impressive, in that case."

Roger shakes his head and proceeds to shift back to the hispo form, settling
down to a comfortable position. ~Mother would have said it was enough.~

John Talldeer turns from his conversation and inclines his head in greeting to
Jewel.

Roger follows suit and nods respectfully to the newly arrived.

Jewel looks up from where she is quietly cursing the knife, the wood and her own
clumsiness. "Heya," she says. Turning to Roger, she asks, "You didn't happen to
get to the city, did ya?"

Roger perks up his ears towards Jewel and chuffs out an answer, ~I looked into
your friend and he is apparently running a prominent business of a questionable
nature. When I found him though, he was in the hospital. He attained multiple
stab wounds... not too serious, but enough to warrent a trip to the emergency
room.~

You paged Jewel with 'See, I didn't kill him. :)'.
Jewel pages: Danke!

Jewel's eyes widen, and she looks very displeased. "He did *what*?" she says in
an explosive tone. Jesus Christ, the idiot." The Fianna settles back against the
crystal, still muttering to herself. "What hospital? I'll have to drag my ass
down there and check him out. Did you get to see him? He know I'm back in town?"

John Talldeer looks curious. "Who is this?"

Jewel answers John Talldeer shortly as she waits for Roger's answer. "My former
pimp."

John Talldeer seems puzzled. "You're... worried about him?"

Roger barks out at Jewel. ~Calm. I said he was fine. He was on his way out when
I found him. I only saw him briefly though, as I passed by his room. He was in a
wheel chair, apparently he recieved a serious wound in his thigh that is
temporarily impairing his walking.~

Jewel glances over towards John. Her tone is matter-of-fact, and rather dry.
"Leo is, as these things go, a fairly decent sort. He's less of an asshole than
most guys, doesn't beat his girls, and takes reasonable care of them...as these
things go. He also knows a shit-load about the city. If I wanna keep up with
whatever's going on, it'd be nice to have him alive so I could talk to 'im on
occasions."

Roger looks up towards the steam vents. ~I apologize, but one must head off. I
have a home to tend to that has probably been collecting dust while I've been
gone from it.~

John Talldeer considers that for a moment before nodding. "I suppose. A former
packmate, of a sort. We never turn our backs on them entirely."

The Fianna nods absently to Roger, and goes back to working on her carved chain.
"Mostly, yeah. It sucks; my life sucked, and his life apparently, really sucks.
But I coulda had it a lot worse than I did, and he's been really damned useful
sometimes."

Roger nods respectfully before he turns to walk away. ~Again, well met Philodox.
Later Jewel.~
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